What I don't know is: does this mean that for this to be possible, you actually have to do 3 full playthroughs (one for each character's Final Bonding Scene), with data carried over, i.e. Or maybe you got something else with them, I forgot point is, it's worth bringing over clear data in which you've had a Final Bonding Scene with all three characters. I know that in Azure, your Combo Crafts are stronger with everyone with whom you've had a 'Final Bonding Scene' in Zero, and that after the prologue, you can choose which of these characters you feel closest to, which will result in the Combo Craft becoming even stronger. How does the carryover of bonding work from Zero to Azure? Do you need to let the guest party members (Estelle and Joshua) in the final dungeon go KO or not (again assuming only mandatory battles)?Ģ): Crossbell Five-0 (get one character to lvl 50):Īssuming you didn't do the Rise and Don't Grind Achievement in NG, but got as much XP as you reasonably could, is this Achievement feasible on NG, on NG+, or do you need an NG++ for it? What is the max level/XP you can have at the start of the final dungeon, assuming you skip all non-mandatory battles there? At which point in the game, or at which level, do you need to stop fighting non-mandatory battles in order to be able to get this achievement? OK, so I have played both Zero and Azure before, but I nevertheless have certain questions about the topics in the title:ġ): Rise and Don't Grind (completed game with everyone at level 40 or lower):
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